Sunday, October 20, 2013

Better With Kinect

We all know (and hate) that little, purple strip at the top of an Xbox game that says "Better With Kinect". We also know that it is almost always terribly inaccurate. It always means that the developers tacked on some form of voice commands or something else useless.

But with the Xbox One, the Kinect can actually make games better! Here are some scenarios and ideas:

1. With the Kinect 2.0's ability to read facial expressions, flawless motion tracking, and heartrate reader, it could sense when the player is getting scared in a horror game (high heart rate, leaning forward, serious facial expression) and have something jump out at them right there and then. Tell me that isn't genius.

2. It could allow for achievements based on how mad a kid gets at a game.

3. It could sense when a player gets serious and amp up the intensity in the game (more enemies, louder, more dramatic music, etc).

4. A game could help the player simply by the player saying "What's the button to...",  "How do I...", "I'm stuck.", "I need a hint", or maybe even "What's my objective?"

5. The Kinect could allow you to talk to characters in the game by saying their name, then a command. Examples: "Jack, give me some ammo." "Cole, follow me" "EVERYBODY ATTACK!!!"

6. The Kinect could add more in-game abilities than you have buttons for by simply making motions. Examples: Point to make your character point, swing your arm to make your character melee, punch to make your character punch, nod/shake your head to make your character say yes/no, a throwing motion to make your character throw a grenade, or a steering motion to steer a car while driving

Those are just a few ideas I've come up with. Now, having read that, try to imagine some uses of your own. the possibilities are endless.

Watch this video if you're not convinced that the Kinect 2.0 is actually capable of any of those uses http://www.youtube.com/watch?v=Hi5kMNfgDS4

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